Key functions have been stripped from the interface in favor of clumsy commands and giving orders to the crew in person. The opening tutorial mission teaches you nothing about how to captain a sub. While the game has strong points and shows potential if you want to wait for developers and modders to (hopefully) fix the current problems, at present you have to do everything the hard way. The latest addition to Ubisoft's venerable submarine simulation franchise is so confusing and unfinished that it would be less of a hassle to join the Navy and get firsthand experience underwater than to figure out what's going on here. Have a lot of spare time on your hands? If so, Silent Hunter 5: Battle of the Atlantic might be the game for you.
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